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วันพุธที่ 31 ตุลาคม พ.ศ. 2555

James Bond: why 007 games have almost never worked

rip-roaring adventures, memorable villains and beautiful women, James Bond must make great games. But I did the latter. Here's why

remember my first experience of a video game James Bond. It was the Commodore 64 View to a Kill, published by Domark Software in 1985. I vividly remember driving a taxi representation bit awkwardly shaped block around Paris looked like a series of random green stripes slapped one another. And I said, it does not reflect the experience of watching a James Bond movie. It would be a prescient observation.

Fast forward to 2012, and the last Bond film is thrilling moviegoers with his courageous action, the plot complex and compelling central performance. But there is not a video game tie-in directly. Instead, there are a couple of sequences Skyfall stuck in a game called 007 Legends, a better Bond collection, published last week by Activision and bits from the likes of Moonraker, Licence to Kill and Die Another Day . It is a shooter good first step, but critics are more or less unanimous in stating that ... does not reflect the experience of watching a James Bond movie.

And indeed, many publishers and developers have been valiantly not to enter the experience of watching a James Bond for 27 years. Electronic Arts has had a couple of decent go with your PlayStation 2 shooter 007: Agent Under Fire and 007: Everything or Nothing, but he lost (or rather) a license to Activision. After that, we have a Quantum of Solace game, a title that at least equaled his inspiration for the film clearly mediocrity, and then came a follow-up, Blood Stone 007, with a history of Bond screenwriter Bruce Feirstein, who had some courageous fighter but inexplicably, Joss Stone in the lead role. This is not a bug, it's Joss Stone.

What was the problem? Why have completely failed to give the game an experience that resembles the practice, or at least the most promising of our memories, to see James Bond movies?

Well, no response charitable and this is the best game ever made Bond Goldeneye. N64 Launched in 1997, this brilliantly designed shooter with multiplayer missions ingenious and excellent, was the product of a UK developer, Rare, at the height of his extraordinary abilities. GoldenEye is never a mediocre James Bond movie, but in the hands of designers such as Martin Hollis and David Doak, working on a study that was recently created headlines like Donkey Kong Country and Killer Instinct, has become a classic video games.

And it was perhaps the only time a leading developer absolutely on top of his game has received a title of James Bond to produce. Of course, that EA Redwood Shores Agent Under Fire All or Nothing developed and became Visceral Games and Dead Space titles scary, but 007 treated early in life. At the other end of the scale, Bizarre Creations, once one of the studio's brightest and most talented UK Blood Stone handled at the end of its useful life, probably tired and disillusioned by failure Driving game, Blur. Quantum of Solace, meanwhile, was made by Treyarch, just after his call not very good translation Spider-Man 3 before and practicable of Duty: World At War. Uncomfortable Bonds Bedfellows.

But I'm not sure what explains things completely. Instead, I think there was a big misunderstanding about how James Bond films really work. Most tie-ins have focused on the nature of the globetrotter scripts, theorizing that this sense of variety captures the essence of the experience of the Bonds. What we have done so often, games are crashing uncomfortably between playing styles, rapidly changing pieces together to meet the challenges of driving penalties, all in an attack breathless exotic locations . And on paper, this is the kind of thing you need to do - the James Bond films are about to call for action, adventure and constant forward


James Bond films are unlike many action films absolutely inseparable from the act of seeing the main character. James Bond films are romances between Bond and the public. Games have problems because they explore the central error of thinking that all we want

Bond. Some people do, perhaps, but most just want to see it. And even if you want it, the things we do not want these games can adequately reflect or reproduce. You can not press X to be charming and polite, you can not beat the O button to send a glass of Château Margaux 1985, thanks to a Monte Carlo casino in a beautiful heiress. Well, you could, but it is unlikely to be a tie-in Treyarch.

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Hakuoki: Warriors of the Shinsengumi comes to PSP

Hakuoki: Warriors of the Shinsengumi comes to PSP screenshot

Aksys Games announced that

Hakuoki: Shinsengumi warriors

reached the PSP in North America. In the 19th century the era of Kyoto hack-and-slash can play two main arguments. One of the main characters of the series in an alternate history universe Hakuoki, or relive events

Hakuoki:. Demon of the Fleeting flower

Photo Photo Photo Photo As rabies is triggered when the life of a character is removed, giving more power to kill. The downside is that the fury of attacks, you can unlock a bad end. Photo Photo Photo Photo No solid date has been given, but we're guessing 2013. Photo Photo Photo Life

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Sr Director, Brand Marketing - Home Consoles - Sony Computer Entertainment America LLC San ...

Be part of the team of exciting and innovative entertainment in North America. Sony Computer Entertainment America LLC (SCEA) markets the PlayStation ® family of products and develops, publishes, markets and distributes software for the PS ONEA? ¢ console, the PlayStation ® 2 and PLAYSTATION ® 3 computer entertainment system and the PlayStation Portable (¢ PspA).

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Anonymous takes aim at Zynga

pirates to release "confidential information unless canceled layoffs planed."

Anonymous threatened to attack Zynga for its "scandalous treatment of employees and actions against many developers" by releasing what it says is confidential information on November 5 business casual games.

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GTA Vice City and San Andreas rated for PS3

PS2 classics classified U.S. Vice City is celebrating its tenth anniversary

The Entertainment Software Rating Board has classified Grand Theft times Auto:. Vice City and Grand Theft Auto:. San Andreas for the PS3 launch in the United States

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Nintendo's Wii U Will Be Sold At a Loss

other random advice new users that Nintendo will be selling their next console Wii U at a loss in the hope that stimulate early adoption will work for the company in the long term. This differs from the Wii, which makes money from the start, but it is a strategy similar to that used with the Xbox 360 and PS3, which has lost money for their companies to launch . "The president of the Japanese company revealed to the press after signing to reduce its profit forecast. This marks a change in the business strategy of the company. Decision to abandon the prospect of immediate gains to maximize profits later is part of a growing trend in the world of technology. Nintendo could change the course of enjoy the fact that neither Microsoft nor Sony have announced their next generation consoles currently. their search for more casual players means you also have to take into account the market price of the tablet attracts a consumer highly similar. "

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Journey claims GameCity prize 2012

The love affair is a wide range of candidates to claim second prize ever GameCity


won the GameCity this year. The downloadable title for PlayStation in which players control a character in a mysterious quest across a desert landscape strange, beat six other titles chosen to claim their prize.

The award was judged by a panel of writers and broadcasters outside the gaming industry, including Lord Puttnam, artist Dave Gibbons, Financial Times journalist Lucy Kellaway and DJ Jo Whiley. The objective of this annual competition, held under securities Nottingham GameCity festival highlight interesting and encourage debate and discussion on the state of game design.

Commenting on the win, the creative director of thatgamecompany, Jenova Chen said: "I really like the GameCity target, so that people realize games and talk about the games, especially for people who are not many video games in their daily lives. thatgamecompany has always focused on the creation of games for everyone, so it's nice to see GameCity recognize our game and give us a price. Finally, we believe that the games are half ripe, they deserve to be appreciated and loved by all the people. "

joins last year's winner, Minecraft and unusual duo has developed a model of what some have called the response of the game for Turner and Booker Prize. The festival continues through Saturday with GameCity a series of lectures, exhibitions and parties.

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วันอังคารที่ 30 ตุลาคม พ.ศ. 2555

Nintendo cuts profit outlook ahead of Wii U launch

strong yen and falling sales of Nintendo hit as he prepares to launch material for the first time in six years

Nintendo cut its forecast for annual profit of nearly half of the strong yen and falling sales of consoles weigh on profits as it prepares to launch the successor to the Wii, which provides with increase revenue.

For the year to March 31, the creator of Super Mario cut its forecast for operating profit of 20 billion yen (£ 157m) from a forecast of 35 billion yen in July . This compares to a consensus estimate of 21 analysts polled by Thomson Reuters for a profit ¥ 27 billion.

Its operating loss in the three months to Sept. 30 fell to ¥ 18.8bn to 19.6bn yen loss a year earlier, against an average forecast of ¥ 16 billion loss of four analysts .

Nintendo Wii U, the successor to its Wii machine distributors at 100 meters, is on sale in the U.S. on November 18. Equipment supply Nintendo first time in six years, has a tablet controller as a touch screen and a social network and allows users to record TV with TiVo and other digital recording services.

The company has reduced its forecast for annual sales of its 3DS handheld in a million, to 17.5 million. Low demand for new 3DS launched in February last year, forcing Nintendo to cut the price of the gadget in about a third of the previous year.

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PlayStation All-Stars Battle Royale final boss revealed?

วันจันทร์ที่ 29 ตุลาคม พ.ศ. 2555

PS3 Update Adds Vita Trophies, Ends Folding @Home Support

PlayStation Network hacking lawsuit largely dismissed

Sony acquitted of a crime after 2011 the security breach.

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วันอาทิตย์ที่ 28 ตุลาคม พ.ศ. 2555

'Darksiders' Co-Creator And Comic Artist Joe Madureira Exits Vigil

The First Two Hours of Project X Zone are Wall-to-Wall Insanity

This last week I picked up the Capcom/Namco-Bandai/Sega mega crossover Project X Zone. The game sports characters from Space Channel 5, Resident Evil, and Tales of Vesperia, just to name a few. But nothing, and I mean nothing, could have prepared me for the utter and complete insanity of this game. Read on to see my minute-by-minute notes detailing my descent into awesomeness induced madness. More »

วันเสาร์ที่ 27 ตุลาคม พ.ศ. 2555

Sony Files Patent For Temperature Feedback Move Controller

Zothecula writes: "game developers are always looking for new ways to give players a more immersive experience. But many motion control systems widely available and virtual reality helmet practical work, what can be done to make the game seem more realistic? Sony may have an unexpected response to a recent patent describes a temperature controller that switches between heating and cooling to match the actions in the game to the controller "temperature feedback", the idea is that players can feel closer your character feels, beaten with a ball of fire through a snowstorm. "

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Bioshock Infinite - what does that new trailer mean?

After weeks of silence and some staff outputs high level Irrational Games has released a new trailer for their upcoming sci-fi shooter intriguing

BioShock Infinite has returned to the radar trailer with new explosive game that rewards the race action firearm. Here it is:

Overall, it is an impressive - and necessary - a sign that BioShock Infinite is on track for its release date next year, and in the light of recent high publicized departures irrational it is a story that is as welcome as it was unexpected.

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วันศุกร์ที่ 26 ตุลาคม พ.ศ. 2555

The Unfinished Swan - review

PS3, Sony, cert: 7 October 25

This atmosphere first-person puzzle has more than one thing to do with Valve masterpiece of space-consciousness (and, in fact, thanks to video games for the manufacture of a sentence so unlikely in reality)


. Instead of pulling wormholes to geography short term, however, these are balls of black paint to show the geography, and the prospect of forming a maze of dazzling whiteness otherwise impenetrable.

not monochromatic. Feeling a way of painting is the first step in what is built in a more complex set of troubling scenarios - Scalable vineyards located in an abandoned castle pulling giant drops of water, using a brilliant ball to illuminate the road through a forest dark, dangerous, and ultimately building blocks, steps and turns to negotiate the obstacles imposed 3D.

is wonderfully inventive and as a downloadable title, relatively short, which means that no mechanical overused different sensations. Basically, despite requiring little jump agile and occasional bands of coordination, the game is rarely frustrating, so

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BioWare releases Dragon Age III: Inquisition concept art


environments makes for upcoming RPG expansion show castle in the mountains, castles, players can control the game again.

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BioWare has released new concept art for Dragon Age III: Inquisition, giving players a first look at the game next RPG Universe. The three photos below, embedded, show extensive indoor and outdoor environments, and a castle on a rocky mountain.

Dragon Age III: Inquisition was announced in September. The game is played on a new engine with the BioWare team using DICE Frostbite 2 basis points. The engine will allow BioWare to build "the world" with improved visuals, more "reactive" to the player's choice and customization options deeper.

In addition, a shared understanding of BioWare Dragon Age III: Inquisition during a panel at Comic & Entertainment Expo this weekend in Edmonton. Producer Cameron Lee conveyed by the discussion on Twitter, revealing a number of ideas in the game, the first of which is that players may be able to control Castles in the new game.

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วันพฤหัสบดีที่ 25 ตุลาคม พ.ศ. 2555

God of War: Ascension beta seeks vengeance this winter; new social game offers early access

Sony has finally revealed that this winter will be when PlayStation Plus users can get their hands on

God of War: Ascension beta. In addition, subscribers can try the multiplayer side God of War: Ascension

fans free, but still frugal choice: quick access through a new social game called Rise



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วันพุธที่ 24 ตุลาคม พ.ศ. 2555

Sony signs UK start-up Wish Studios for new IP

EyePet Ex-Buzz and developers to control social games and movement.

Sony Computer Entertainment Europe has signed a development agreement with a new Brighton, UK based startup Studios Named Desire.

วันอังคารที่ 23 ตุลาคม พ.ศ. 2555

Sony ad mystery ends with PlayStation All-Stars Battle Royale

TV Spot Three new teasers lead to commercial

Sony shared three mysterious trailers in the last days. recharge, arrival and The Aftermath.

Covering a PlayStation Controller in Stickers Isn't Very Gangster [Yakuza]

Click here to read Covering a PlayStation Controller in Stickers Isn't Very Gangster

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New Video Game Releases For the Week of 10/16: I Expect You To Play, Mr. Bond!

วันศุกร์ที่ 19 ตุลาคม พ.ศ. 2555

Zumba Fitness Core Launch Trailer

Zumba Fitness

Core is now available on Xbox 360 and Wii.

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